The global gaming business is at an all-time high. This year, the industry is expected to generate over $150 billion (£116.5bn) in revenue. To anyone truly paying attention, however, this should come as no surprise. Just in the United Kingdom, between console, smartphones, PC, VR headsets and the internet, half of the population plays video games today. Astoundingly, however, despite the industry’s rapid expansion, most software companies have been unable to cope with the unique needs of game creators.
At Software Planet Group, we have worked very hard to overcome this problem. Over the years, our experience with various gaming companies has led us to refine our development process and create an entirely separate system that strives to work for everyone. As a result of this assembled knowledge, however, we have also found that many aspiring game makers are unsure of where to begin. This is why for this blog post, SPG would like to highlight some of the invaluable lessons we picked up along the way.